SANDO
This project was created for an exam where a team of two Game Design students had to make a "Wholesome Game."
We wanted to design a calming 2D experience that players can enjoy to relax and unwind after a long, stressful day at work.

GAME OVERVIEW
Sando is a relaxing 2D game focused on a wholesome and peaceful atmosphere. We had to manage our time carefully to balance this project with our other schoolwork.
During development, we received a lot of feedback from our teachers. I had to learn how to filter these ideas to make sure we could finish a polished game on time without over-scoping.
MY WORK
- Programming: I stepped out of my comfort zone to handle all the coding.
- Level Design: Created the relaxing environments.
- UI Design: Designed a clean and simple User Interface.
- Asset Integration: Selected and implemented 2D assets found online.
Core Features
- Experience a truly relaxing and wholesome atmosphere.
- Enjoy simple and calming gameplay mechanics.
- Digging
- Construction
REFLECTION
Creating Sando was a great challenge because we did not have a dedicated programmer on our team. Learning to code the game myself taught me a lot about technical constraints. It also helped me understand how to better manage the scope of a project to ensure we deliver a finished product on time.
Credits: 2D visual assets sourced from [...]